Skip to content
此计算器目前以英文显示,翻译正在准备中。

数学

已验证计算器,公式透明

数学

Distance Formula Calculator.

Calculates the straight-line distance between two points in a 2D plane using the Euclidean distance formula.

结果随输入实时更新。
ƒ

您的输入

工作原理

  1. 1

    Subtract x₂ - x₁ to find the horizontal difference.

  2. 2

    Subtract y₂ - y₁ to find the vertical difference.

  3. 3

    Square both differences and add them together.

  4. 4

    Take the square root of the sum to get the distance.

sqrt((x2-x1)^2 + (y2-y1)^2)

常见问题

What is the distance formula?

It calculates the straight-line distance between two points (x₁,y₁) and (x₂,y₂) as √((x₂-x₁)² + (y₂-y₁)²).

Can I use this for 3D points?

No, this calculator is for 2D only. For 3D, you would add the z-difference squared under the square root.

What if the distance is negative?

Distance is always non-negative because it's a square root of a sum of squares. The result will never be negative.

浏览此计算器类别

结果

公式已检查

Distance

5units

Δx3.00units
Δy4.00units
询问任何问题

估算仅供参考——重要决策请咨询专业人士。

工作原理

Calculates the straight-line distance between two points in a 2D plane using the Euclidean distance formula.

  1. Subtract x₂ - x₁ to find the horizontal difference.
  2. Subtract y₂ - y₁ to find the vertical difference.
  3. Square both differences and add them together.
  4. Take the square root of the sum to get the distance.

公式

此计算器背后的数学公式,供您核对结果。

Euclidean Distance

d = √((x₂ - x₁)² + (y₂ - y₁)²)

This formula comes from the Pythagorean theorem, treating the differences as legs of a right triangle.

Example:

Input: Points (0,0) and (3,4)

Calculation: √((3-0)² + (4-0)²) = √(9+16) = √25

Result: 5 units

实际应用场景

此计算在日常生活中的应用。

Navigation

Find the shortest path between two locations on a map, ignoring roads.

Example: Distance from home to work as the crow flies.

Geometry

Determine side lengths in triangles or polygons.

Example: Check if a triangle is right-angled.

Physics

Calculate displacement between two positions.

Example: Distance traveled by an object in a straight line.

提示与常见错误

Tips

  • Double-check the order of coordinates: (x₁,y₁) is the first point, (x₂,y₂) is the second.
  • Use negative numbers correctly; the formula handles them automatically.
  • For quick estimates, you can approximate the square root if needed.

Common Mistakes to Avoid

  • Forgetting to square the differences before adding.
  • Subtracting in the wrong order (x₁ - x₂ instead of x₂ - x₁) – it doesn't matter because squaring removes the sign.
  • Using the formula for 3D without adding the z-component.

假设与限制

  • Use the stated inputs and units.
  • Results are estimates for planning and education.
  • Check measurements and source data before making an important decision.